![]() Entities, items, and player characters will not be stored. The x component will be the block’s x value, the y-component will be -1 * the block’s z value, the z-component will be equal to the block’s y value. Air blocks ( blockID =0) will not be included in the final point cloud. The reader will create points for each block found in each region, and will assign x, y, z, blockID, and blockData components from the data blocks. All region files in the folder will be parsed into the point cloud. The reader will create a point cloud using these region files. A Region folder should also be present in the same folder. The Minecraft Reader will takes as input dataset a Minecraft level.dat file.
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